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My new site / project
Posted: Mon Nov 14, 2011 1:41 am
by tonev
I present to you my new site / project
I can't wait to let everyone in, but for now I working out a few kinks (I know on the site it says we but this is just so people would think that not only me is behind this

. Soon you will be able to use this site and all the features it will provide. When the site opens the database will be small but later on it will grow and grow You can always help by adding content to our database or by making donations. This site is not only about nes or famicom it is about all pirte carts and games like pirates for sega, gameboy etc All content will be added and approved by moderators first and only high res images/scans will be tolerated (there will be some exceptions if good images can not be found. Hope you are exited as i am about opening this site

Also i am planing on having a mobile version too ... just think about it siting in front of the tv with a pile of carts and a phone in your hand
So tell me what do you think about the idea.
Oh and here is some preview of the design:
http://piratecarts.info/beta/
Tell me what do you like and what you don't like or what do you want to be added
Thanks in advance for reading this long comment and / or taking time to visit my site
Posted: Mon Nov 14, 2011 7:20 am
by tepples
How exactly are you defining "pirate"? For example, would Tetris by Tengen be considered "pirate"? I clicked Help and couldn't see anything. And what's that on your design preview about pain for its own sake?
Posted: Mon Nov 14, 2011 8:50 am
by tonev
welll tepples pirate game or pirate cartridge is everything not released by nintendo for example all of those XXXX in 1 carts or all those hacked games like nuts and milk with pokemon sprites or all those pirate original games like somari or super mario world for nes. And this is only a design preview so you can't open anything for now and what do you mean by " pain for its own sake "? If you don't like anything just tell me and i will change it

Posted: Mon Nov 14, 2011 9:28 am
by tepples
tonev wrote:welll tepples pirate game or pirate cartridge is everything not released by nintendo
That's "unlicensed", not "pirate". Games not licensed by Nintendo include things like Klax, Action 52, Bee 52, Krazy Kreatures, Battle Kid: Fortress of Peril, Bible Adventures, Bubble Bath Babes, and Little Red Hood. We'll have to find some way to distinguish "legit" unlicensed releases from pirate hacks and multis, or to distinguish Somari and Kart Fighter from Tengen's version of Tetris, etc. It's just a pet peeve of mine when people use
the term "pirate" without specifying what is and isn't "pirate". Perhaps a bit of self-interest is involved: under definitions proposed by some people I could name, some of my own works would be considered "pirate".
And this is only a design preview so you can't open anything for now and what do you mean by " pain for its own sake "? If you don't like anything just tell me and i will change it

It's
in the Latin 
Posted: Mon Nov 14, 2011 9:35 am
by tonev
Well what do you suggest? Having 2 databases for "unlicensed" and "pirate" ?
Or the database should be one but it will be specified if it is pirate or unlicensed game ? Oh and about the ipsum stuff they are just placeholders...
Posted: Mon Nov 14, 2011 10:15 am
by Bregalad
Well I would admit that, personally, while I have nothing against Unlicenced games (heh, if I ever made a NES game it will definitely be unlicenced so it'd be quite paradoxal for me to be against them !), pirated games, that copies copirighted trademarks and characters off legit games and are pasted on VERY crappy games, such as this FF7-pirate, tends to piss me off.
First those games sucks, and it is disrespectful for the legit developers who put a lot of trought to make good games to see their work copied in extremely crappy games.
That being said I have nothing against the projetct - but considering the huge mess pirated games are - good luck making an organized database of them.
Posted: Mon Nov 14, 2011 10:58 am
by tepples
tonev wrote:Well what do you suggest? Having 2 databases for "unlicensed" and "pirate" ?
Or the database should be one but it will be specified if it is pirate or unlicensed game ?
Mostly I suggest trying to come up with a clear definition to distinguish unlicensed from pirate.
Posted: Mon Nov 14, 2011 11:26 am
by 3gengames
I don't see the problem. Pirates=Stolen source, graphics, etc. Unlicensed is self made just not licensed. The only game I could see having a problem with it something like Noahs Ark on SNES. I mean shouldn't be a big problem IMO. Just have a column that says what it is, pirate or unlicensed. Good luck with this, a pirate database would be really useful!

Posted: Mon Nov 14, 2011 11:34 am
by Dwedit
Pirate: It infringes on somebody else's copyright or trademark. Unlicensed Harry Potter game? Pirate. Unlicensed ports of existing games? Pirate. Hacked games that throw in Pokemon sprites? Pirate. Genesis "Squirrel King"? (A Chip & Dale rescue rangers clone) Pirate, due to stolen music in there.
Unlicensed games based on Somari which don't contain Mario or Sonic? Debatable, because the levels may be somewhat based on Sonic, but are different enough.
Posted: Mon Nov 14, 2011 12:06 pm
by tepples
Dwedit wrote:Unlicensed ports of existing games? Pirate.
Kevtris for ColecoVision and LJ65 for NES? Pirate, at least if Henk Rogers has his way.
Genesis "Squirrel King"? (A Chip & Dale rescue rangers clone) Pirate, due to stolen music in there.
Earthbound? Pirate, due to stolen Beatles music.
Posted: Mon Nov 14, 2011 12:44 pm
by Vorde
Stolen beatles music? :S
Posted: Mon Nov 14, 2011 1:14 pm
by tonev
Ports of genesis / snes games to famicom/nes ARE pirate games because they are not made by the developers of the real game. For example there is a port of DK Country and it is a pirate nintendo never released it for nes or famicom.
And about the argument about Earthbound being pirate because of stolen music? Well this is copyright issue if the beatles music is stolen from another game
Posted: Mon Nov 14, 2011 1:21 pm
by Bregalad
Never mind, tepples is just in his trip to contredict everyone just because it's fun to him.
Posted: Mon Nov 14, 2011 2:43 pm
by tepples
Perhaps the contradicting comes from my programmer mindset. In a computer program, the hardest bugs to locate come from edge cases in the code that weren't foreseen. I just try to find the edges as a proverbial ounce of prevention.
If, on the other hand, you want to find the middle first and take an "I know it when I see it" approach when determining whether an unlicensed game is pirated, that's fine too. You don't have to set down rigid rules at the start; you can let them emerge from examples.
Posted: Mon Nov 14, 2011 3:57 pm
by tonev
Well i am a programmer too i even study Computer Science at my uni but i don't see things your way and i know how to code in c++ , java , html , php and if you want to locate bugs use the debuger option
So back to the topic my site wont be strict about pirates only it will have pirates and unlicensed games it does not matter if they are ports or originals or something else