The Main code needs to be recreated for Memblers' old NSF player for SNES.
Originally it was to be recreated in CA65 by Lint (Who has never finished it, nor will he continue more SNES Dev stuff).
The thing is I am making a hack of SMB1 to SNES, I need it for use for music/sound
_Mic will possibly do such, But I think I can't count on that unless he is willing. (and will need Memblers' request and credit if you want source code as issued by him.)
EDIT: Note that the code is a BIG Mess! So that is the reason, along with the fact that it uses the compatible, but old X816 Assembler
NSF SNES source and confusing code
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- Hamtaro126
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NSF SNES source and confusing code
AKA SmilyMZX/AtariHacker.
Re: NSF SNES source and confusing code
I thought Nintendo already did that in 1993.Hamtaro126 wrote:The thing is I am making a hack of SMB1 to SNES
What's 2+2? Mario. What's the capital of Ohio? Mario.
- Hamtaro126
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- Joined: Thu Jan 19, 2006 5:08 pm
Re: NSF SNES source and confusing code
That has no source yet, But I'm doing a redone SMBDIS with SNES code, as a source distro!tepples wrote:I thought Nintendo already did that in 1993.Hamtaro126 wrote:The thing is I am making a hack of SMB1 to SNES
What's 2+2? Mario. What's the capital of Ohio? Mario.
AKA SmilyMZX/AtariHacker.
- Hamtaro126
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- Joined: Thu Jan 19, 2006 5:08 pm
I have no disassembly of any N-SPC, Maybe I should use the code that I wish to not use. (IT2SPC aka SNESMOD)tepples wrote:So the project is a proof of concept SNES port of SMBDIS. Perhaps you could at least pilfer the SPC driver from All-Stars.
Or use one of Mic's SPC conversion processes, but it's difficult!
AKA SmilyMZX/AtariHacker.
I will try to put back my sources and post them on my blog ... give me a few weeks to have it done !
https://twitter.com/Lint_
http://snesdev.antihero.org/ [depecated blog, new one coming one of these days]
http://snesdev.antihero.org/ [depecated blog, new one coming one of these days]
- Hamtaro126
- Posts: 783
- Joined: Thu Jan 19, 2006 5:08 pm