Looking for Donkey Kong (arcade) technical info

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noattack
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Looking for Donkey Kong (arcade) technical info

Post by noattack »

I've spent the past hour trying to find some technical documentation for Donkey Kong on Google, but haven't been able to uncover much besides this pretty simple breakdown and the original arcade maintenance manual.

I'm looking for something a little more in-depth, if possible. Any online (or book) suggestions would be appreciated.[/url]
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Dwedit
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Post by Dwedit »

MAME source code?
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Shiru
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Post by Shiru »

There is a lot of tech info in the MAME source code. It is in a comment at the beginning of dkong.c file.
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noattack
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Post by noattack »

Thanks. Here's a link to the dkong.c file for others interested.
3gengames
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Post by 3gengames »

Interesting note about DKJr in the source, about how there was a "P" kit that makes them more familiar somehow. We have a P kit I believe, as inside the "5 A" spot on the board nobody ever has the EPROM, but the game we do does. Yes, it is a DKJr. EPROM. We've got it backed up but could never verify it. Doesn anybody here know about it or what it does? I'll have to check the other chips to see if they have a different number, I don't think we ever check those.
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