Busty Baby Blows Bots (WIP)

Discussion of hardware and software development for Super NES and Super Famicom.

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psycopathicteen
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Busty Baby Blows Bots (WIP)

Post by psycopathicteen »

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RLError
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Post by RLError »

It's cool!
pichichi010
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Post by pichichi010 »

Hey the file got deletes. I want to try your game can you direct me to a link?
psycopathicteen
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Post by psycopathicteen »

pichichi010
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Post by pichichi010 »

I actually found it the other day,

Did you finished it? or it still WIP?
psycopathicteen
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Post by psycopathicteen »

Still WIP.

What website did you find it on?
pichichi010
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Post by pichichi010 »

I believe it was SMWcentral or something like that.

Are you interested in manufacturing the game once done?

I am looking for great quality homebrews to release in cart like the old days
psycopathicteen
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Joined: Wed May 19, 2010 6:12 pm

Post by psycopathicteen »

pichichi010 wrote:I believe it was SMWcentral or something like that.

Are you interested in manufacturing the game once done?

I am looking for great quality homebrews to release in cart like the old days
SMWcentral? God I hate that website.

Yes, I will manufacture cartridges when I am done.
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kyuusaku
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Post by kyuusaku »

I must ask, why the title? And alliteration? It's ambiguous whether "blows" is past or present tense making the title read like a news headline, which is strange. Is the game a reenactment of events?

Is the title just double entendre or is it to be an "adult" game hence her bust and bot blowing being subjects of the title? Is the heroine a somehow post-pubescent literal baby or is it a pet name? If it's a pet name, is it specifically her pet name (and by whom?) or is "baby" referring to all females/a specific type of female?

I think especially the latter case will roll a few eyes due to the not-so-subtle female objectification, especially especially for a title. I would consider changing it for a wider audience.
Last edited by kyuusaku on Wed Jun 06, 2012 4:06 pm, edited 1 time in total.
pichichi010
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Post by pichichi010 »

blows as explodes bots.


did you added the dash?

Actually this game has a couple of features of what i want whenever (if I ever get the budget I want to get) on my game

I still don't what to do on the second stage
psycopathicteen
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Joined: Wed May 19, 2010 6:12 pm

Post by psycopathicteen »

pichichi010 wrote:blows as explodes bots.


did you added the dash?

Actually this game has a couple of features of what i want whenever (if I ever get the budget I want to get) on my game

I still don't what to do on the second stage
The dash was always there.

You can't get passed the second stage simply because the second stage is not finished. I'm currently working on a mid level boss for the second level, so it is taking me long to do it.

I'm also updating the graphics on the little bots and frogs, so they match the rest of the game. The little bots and frogs still use the place holder graphics from early on.
pichichi010
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Joined: Thu Dec 29, 2011 5:41 pm

Post by pichichi010 »

quick tip,

if you can take away the turbo shooter to the main character. It would add a lot more of difficulty to the game.

Is looking good.

I like the jumping animation and the dash alot! reminds me of megaman and those were a couple of things I was thinking for one of the playable characters of a game I would like to get developed
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