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Re: New sprite conversion tool: Tilificator
Posted: Thu Sep 13, 2012 4:05 pm
by Bananmos
thefox wrote:Thanks man, that looks absolutely perfect! Can you send me the .tpr file of the sprite overlay?
For scrolling yeah it was my plan to scroll just Joe and the logo.
Got stuck trying to make tilificator split things up, so here's a manually merged .tpr of the image I had to split up. (good to have a text-based data format for once
Hope it'll be useful, looking really forward to seeing the final game!
Re: New sprite conversion tool: Tilificator
Posted: Fri Sep 14, 2012 2:31 am
by thefox
Bananmos wrote:Got stuck trying to make tilificator split things up, so here's a manually merged .tpr of the image I had to split up. (good to have a text-based data format for once
Hope it'll be useful, looking really forward to seeing the final game!
Thanks, I've added that in to the game. Now to code that transition...
Re:
Posted: Wed Aug 20, 2014 11:42 pm
by Ti_
Movax12 wrote:I was interested in trying this but it doesn't seem to work.
Code: Select all
Traceback (most recent call last):
File "tilificatorgui.py", line 23, in <module>
File "gtk\__init__.pyo", line 40, in <module>
File "gtk\_gtk.pyo", line 12, in <module>
File "gtk\_gtk.pyo", line 10, in __load
ImportError: DLL load failed: The specified procedure could not be found.
tilificator_v0.2C07-win32
windows xp
Same error for me.
installing PyGTK doesn't help.
tried on other pc, without python doesn't launch. with python 2.7 same error.
on first pc also have gimp.
Re: New sprite conversion tool: Tilificator
Posted: Wed Aug 20, 2014 11:52 pm
by koitsu
Almost sounds like py2exe might be a better overall choice. Yes, larger binary and result, but should guarantee compatibility across the board. (And plus I hate installing Python on Windows machines -- I'm perfectly fine with a big fat standalone executable)