Is 4200h-42FFh still unused???

Discuss hardware-related topics, such as development cartridges, CopyNES, PowerPak, EPROMs, or whatever.

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80sFREAK
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Is 4200h-42FFh still unused???

Post by 80sFREAK »

Googled this question for a while, but found nothing. Is anyone can confirm, that 4200-42FFh still not used in any mapper or other projects.
Thanks in advance for any helpful info
Last edited by 80sFREAK on Sat Apr 14, 2012 5:39 pm, edited 1 time in total.
lidnariq
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Post by lidnariq »

The only addresses I would assume don't collide with any mapper hardware ever are the mirrors of PPU used on the opposite direction. (e.g. reading from $3ff8, writing to $3ffa, &c)

Searching through the Nestopia source found one board ("Fukutake") that has something mapped into $4200-$43FF.
80sFREAK
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Post by 80sFREAK »

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B00daW
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Post by B00daW »

80sFREAK
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Post by 80sFREAK »

Thanks for the link. Will keep this device in my mind, but this just will not fit my project :?
lidnariq
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Post by lidnariq »

Looking through the wiki, it looks like many other mappers overlap with $42XX also.
80sFREAK
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Post by 80sFREAK »

lidnariq wrote:Looking through the wiki, it looks like many other mappers overlap with $42XX also.
Official ones? Could you please give me link
lidnariq
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Post by lidnariq »

If you're going to restrict it to NES official ones, why bother caring with anything more than MMC1-6 and the discrete mappers? But if you're aiming for Famicom or Famiclone compatibility, I don't think that's reasonable — who knows what unlicensed stuff people will try to run?
80sFREAK
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Post by 80sFREAK »

NES+Famicom, don't really care about clones and pirate carts, but just in case
80sFREAK
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Post by 80sFREAK »

lidnariq wrote:Looking through the wiki, it looks like many other mappers overlap with $42XX also.
http://wiki.nesdev.com/w/index.php/INES_Mapper_113 This? How about
$4200 does not map to the register, but $4300 does.
http://wiki.nesdev.com/w/index.php/INES_Mapper_079 This? Same.

What else?
lidnariq
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Post by lidnariq »

in nestopia's source, I found the following:
NstBoardTxc.cpp (0x4120-0x7fff)
NstBoardCneShlz.cpp (0x4020-0x5fff)
NstBoardBtl6035052.cpp (0x4020-0x7fff)
NstBoardBmc150in1.cpp (0x4020-0xffff)
NstBoardBtlSmb2b.cpp (0x4020-0x4040, 0x40a0-0x40c0, 0x4120-0x4140, 0x41a0-0x41c0 ... 0x5fc0)
I already mentioned NstBoardFukutake.cpp
80sFREAK
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Post by 80sFREAK »

lidnariq wrote:in nestopia's source, I found the following:
NstBoardTxc.cpp (0x4120-0x7fff)
NstBoardCneShlz.cpp (0x4020-0x5fff)
NstBoardBtl6035052.cpp (0x4020-0x7fff)
NstBoardBmc150in1.cpp (0x4020-0xffff)
no bother
NstBoardBtlSmb2b.cpp (0x4020-0x4040, 0x40a0-0x40c0, 0x4120-0x4140, 0x41a0-0x41c0 ... 0x5fc0)
this might overlap. Is it official release or hack?
I already mentioned NstBoardFukutake.cpp
out of question - unit will not fit.
3gengames
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Post by 3gengames »

Does it really matter? C'mon...either accept that basically all parts of memory are used sometime, or don't make a mapper.
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chykn
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Post by chykn »

Just out of curiosity, what are you looking to do with this address range? Use it to reference an external device?
80sFREAK
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Post by 80sFREAK »

3gengames wrote:Does it really matter? C'mon...either accept that basically all parts of memory are used sometime, or don't make a mapper.
No, it's not for mapper.
chykn wrote:Use it to reference an external device?
Yes. Well, not exactly external, but device(devices)
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