Discuss hardware-related topics, such as development cartridges, CopyNES, PowerPak, EPROMs, or whatever.
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80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Thu Apr 12, 2012 2:30 am
Googled this question for a while, but found nothing. Is anyone can confirm, that 4200-42FFh still not used in any mapper or other projects.
Thanks in advance for any helpful info
Last edited by
80sFREAK on Sat Apr 14, 2012 5:39 pm, edited 1 time in total.
lidnariq
Posts: 10677 Joined: Sun Apr 13, 2008 11:12 am
Location: Seattle
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by lidnariq » Thu Apr 12, 2012 8:55 am
The only addresses I would assume don't collide with any mapper hardware ever are the mirrors of PPU used on the opposite direction. (e.g. reading from $3ff8, writing to $3ffa, &c)
Searching through the Nestopia source found one board ("Fukutake") that has something mapped into $4200-$43FF.
80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Sat Apr 14, 2012 12:07 am
Thanks for the link. Will keep this device in my mind, but this just will not fit my project
lidnariq
Posts: 10677 Joined: Sun Apr 13, 2008 11:12 am
Location: Seattle
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by lidnariq » Sat Apr 14, 2012 12:14 pm
Looking through the wiki, it looks like many other mappers overlap with $42XX also.
80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Sat Apr 14, 2012 5:40 pm
lidnariq wrote: Looking through the wiki, it looks like many other mappers overlap with $42XX also.
Official ones? Could you please give me link
lidnariq
Posts: 10677 Joined: Sun Apr 13, 2008 11:12 am
Location: Seattle
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by lidnariq » Sat Apr 14, 2012 6:33 pm
If you're going to restrict it to NES official ones, why bother caring with anything more than MMC1-6 and the discrete mappers? But if you're aiming for Famicom or Famiclone compatibility, I don't think that's reasonable — who knows what unlicensed stuff people will try to run?
80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Sat Apr 14, 2012 9:49 pm
NES+Famicom, don't really care about clones and pirate carts, but just in case
lidnariq
Posts: 10677 Joined: Sun Apr 13, 2008 11:12 am
Location: Seattle
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by lidnariq » Mon Apr 23, 2012 12:08 am
in nestopia's source, I found the following:
NstBoardTxc.cpp (0x4120-0x7fff)
NstBoardCneShlz.cpp (0x4020-0x5fff)
NstBoardBtl6035052.cpp (0x4020-0x7fff)
NstBoardBmc150in1.cpp (0x4020-0xffff)
NstBoardBtlSmb2b.cpp (0x4020-0x4040, 0x40a0-0x40c0, 0x4120-0x4140, 0x41a0-0x41c0 ... 0x5fc0)
I already mentioned NstBoardFukutake.cpp
80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Mon Apr 23, 2012 8:10 am
lidnariq wrote: in nestopia's source, I found the following:
NstBoardTxc.cpp (0x4120-0x7fff)
NstBoardCneShlz.cpp (0x4020-0x5fff)
NstBoardBtl6035052.cpp (0x4020-0x7fff)
NstBoardBmc150in1.cpp (0x4020-0xffff)
no bother
NstBoardBtlSmb2b.cpp (0x4020-0x4040, 0x40a0-0x40c0, 0x4120-0x4140, 0x41a0-0x41c0 ... 0x5fc0)
this might overlap. Is it official release or hack?
I already mentioned NstBoardFukutake.cpp
out of question - unit will not fit.
3gengames
Formerly 65024U
Posts: 2281 Joined: Sat Mar 27, 2010 12:57 pm
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by 3gengames » Mon Apr 23, 2012 12:15 pm
Does it really matter? C'mon...either accept that basically all parts of memory are used sometime, or don't make a mapper.
chykn
Posts: 108 Joined: Sun Feb 21, 2010 6:06 pm
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by chykn » Mon Apr 23, 2012 12:39 pm
Just out of curiosity, what are you looking to do with this address range? Use it to reference an external device?
80sFREAK
Posts: 275 Joined: Sat Sep 03, 2011 11:40 pm
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by 80sFREAK » Mon Apr 23, 2012 10:22 pm
3gengames wrote: Does it really matter? C'mon...either accept that basically all parts of memory are used sometime, or don't make a mapper.
No, it's not for mapper.
chykn wrote: Use it to reference an external device?
Yes. Well, not exactly external, but device(devices)