Learn to make Dev tools with GUI

Discuss technical or other issues relating to programming the Nintendo Entertainment System, Famicom, or compatible systems.

Moderator: Moderators

User avatar
clueless
Posts: 496
Joined: Sun Sep 07, 2008 7:27 am
Location: Seatlle, WA, USA

Post by clueless »

I've written many projects using the regular win32-api (no MFC, rarely COM, sometimes ATL, yes STL) with either C or C++. The vast majority of those projects can compile without changes on Linux with winelib and run just fine on Linux.

Although I've never ported it to Linux, the Faria ROM Editor is probably the best example of a fairly simple win32 app that I can share the src for with you [1].

That being said, win32 is old school. However, it is what I know well for non-web gui development.

My advise to you is to use the best tool kit for your preferred development platform and targeted user base. It probably isn't win32 or ncurses.... :)

[1] https://www.ecoligames.com/svn/FariaEditor/
User avatar
picccca
Posts: 44
Joined: Wed Nov 24, 2010 12:51 am
Location: Finland
Contact:

Post by picccca »

Well I can now also recommend others using Microsoft Visual C# 2010 Express, it sure was fast to learn. Thanks to oRBIT2002 for suggesting.
I tried to make my own version of the NES Space Checker, here's a screen shot: hope you don't mind Shiru for this cheap ripoff :D

Image
Shiru
Posts: 1161
Joined: Sat Jan 23, 2010 11:41 pm

Post by Shiru »

Why, it is always good to have alternatives.
User avatar
Dwedit
Posts: 4470
Joined: Fri Nov 19, 2004 7:35 pm
Contact:

Post by Dwedit »

I always used YY-CHR as a space checker. You can visually see the 00 and FF blocks.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Post Reply