"NES-patches" for VS-games?
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- infiniteneslives
- Posts: 2102
- Joined: Mon Apr 04, 2011 11:49 am
- Location: WhereverIparkIt, USA
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I've noticed several more issues in vs_pinball.
Title screen is missing outlines around the letters, since they are colored black.
Bonus stage is missing colors for the initial state of the number circles, so they are black.
The dots and flags on the pinball table are missing due to incorrect palettes, they have black instead of 'flesh color'.
Edit: seems to be due to an incomplete palette remapping table.
Title screen is missing outlines around the letters, since they are colored black.
Bonus stage is missing colors for the initial state of the number circles, so they are black.
The dots and flags on the pinball table are missing due to incorrect palettes, they have black instead of 'flesh color'.
Edit: seems to be due to an incomplete palette remapping table.
Last edited by Dwedit on Tue May 15, 2012 9:33 am, edited 1 time in total.
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Try this table:
Code: Select all
.dc.b $35,$3f,$16,$22,$1c,$09,$30,$15,$30,$00,$27,$05,$04,$28,$08,$30
.dc.b $21,$3f,$3f,$3f,$3c,$32,$36,$12,$3f,$2b,$3f,$3f,$3f,$3f,$24,$01
.dc.b $3f,$31,$3f,$2a,$2c,$0c,$3f,$14,$3f,$07,$34,$06,$3f,$02,$26,$0f
.dc.b $3f,$19,$10,$0a,$3f,$3f,$37,$17,$3f,$11,$1a,$3f,$3f,$25,$18,$3f
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
Where did you get it? You don't happen to have a table for Cluclu Land aswell?Dwedit wrote:Try this table:Code: Select all
.dc.b $35,$3f,$16,$22,$1c,$09,$30,$15,$30,$00,$27,$05,$04,$28,$08,$30 .dc.b $21,$3f,$3f,$3f,$3c,$32,$36,$12,$3f,$2b,$3f,$3f,$3f,$3f,$24,$01 .dc.b $3f,$31,$3f,$2a,$2c,$0c,$3f,$14,$3f,$07,$34,$06,$3f,$02,$26,$0f .dc.b $3f,$19,$10,$0a,$3f,$3f,$37,$17,$3f,$11,$1a,$3f,$3f,$25,$18,$3f
PocketNES source code.
Should be same as ice climber.
Code: Select all
@battlecity/clucluland/iceclimber/smb/starluster/topgun?
.byte 0x18,0x3f,0x1c,0x3f,0x3f,0x3f,0x01,0x17,0x10,0x3f,0x2a,0x3f,0x36,0x37,0x1a,0x39
.byte 0x25,0x3f,0x12,0x3f,0x0f,0x3f,0x3f,0x26,0x3f,0x1b,0x22,0x19,0x04,0x0f,0x3a,0x21
.byte 0x3f,0x0a,0x07,0x06,0x13,0x3f,0x00,0x15,0x0c,0x3f,0x11,0x3f,0x3f,0x38,0x3f,0x3f
.byte 0x3f,0x30,0x07,0x16,0x3f,0x3b,0x30,0x3c,0x0f,0x27,0x3f,0x31,0x29,0x3f,0x11,0x09
Here come the fortune cookies! Here come the fortune cookies! They're wearing paper hats!
I appreciate the patches, I haven't used them yet but I might eventually. I've been playing with a VS Unisystem board and I also have patched VS SMB to use the NES palette. Because I'm using a Playchoice-10 PPU on the VS board.
After I did that though, I found another nice patch someone made, that adds high score saving. http://scoresaves.com/VsSMBHSFP.html
After I did that though, I found another nice patch someone made, that adds high score saving. http://scoresaves.com/VsSMBHSFP.html
Re: "NES-patches" for VS-games?
I've now done an almost complete rewrite of my Ice Climber (VS) hack. It should now work properly (haven't tried it at PowerPak at the moment..). It's now using mapper 1 instead of mapper 99, coins are inserted by pressing "Start", palette is patched in realtime.
Check out the ips-download on page one.
Enjoy it. And feel free to submit ideas/feedback etc.
Check out the ips-download on page one.
Enjoy it. And feel free to submit ideas/feedback etc.
- nintendo2600
- Posts: 367
- Joined: Mon Mar 30, 2009 4:40 pm
Re: "NES-patches" for VS-games?
VS duck hunt please?