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How to develop NES emulator on iOS

Posted: Thu Jul 05, 2012 11:50 pm
by cdu
Hi everyone:

I would like to find the way of How to develop a NES emulater on iOS ( Maybe include other OS just like Android ..) Just like NES 3.
So, I was hoping that somebody here might have some experiences or suggestions that could point me in the right direction.

Thanks.

Posted: Fri Jul 06, 2012 2:52 am
by Kasumi
You could take a look at the source code for Macifom.

http://code.google.com/p/macifom/

Posted: Fri Jul 06, 2012 2:55 am
by cdu
Thank you very much.

Macifom on iOS

Posted: Tue Jul 17, 2012 8:04 pm
by Macifom
Kasumi wrote:You could take a look at the source code for Macifom.

http://code.google.com/p/macifom/
As the developer of Macifom, I would have to agree. It doesn't take more than a few hours to get the desktop code base working on iOS.
I have my own port to iOS that I use to publish NES games on the App Store (e.g. Zooming Secretary). It has a specially tuned renderer that I'm currently keeping to myself, but otherwise it's exactly what's up on the project page. I push all fixes to the emulation core upstream to the open-source project as well.
If you're interested in participating in the Macifom project, just PM me.