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Palletes in Super Mario Land 2 DX

Posted: Thu Nov 08, 2012 9:29 pm
by fenix00
Super Mario Land 2 DX

http://www.romhacking.net/hacks/145/

I have edit with hexadecimal editor Super Mario Land 2 parched whit GBColorizer and fix the gliches but the palletes don't display RED color only BLACK, AQUA and WHITE.

Could anybody fix the pallete? please

I have changed 4132 to A0FF in adress 1C6 like a rom original.

Thank you very much.

Re: Palletes in Super Mario Land 2 DX

Posted: Tue Mar 12, 2013 2:33 pm
by Drakon
I fixed this already.

http://www.romhacking.net/forum/index.p ... 035.0.html

The problem was at the beginning of the stage the game was doing writes that were setting it to run as a 512k rom, colorizer needs the game to be running as 1mbyte. The writes weren't necessary for the game to function so I just removed them.

Re: Palletes in Super Mario Land 2 DX

Posted: Thu Mar 14, 2013 10:57 pm
by fenix00
WOW :o Thank you very much Drakon for the fix.
I´m too happy :mrgreen:

Re: Palletes in Super Mario Land 2 DX

Posted: Sat Mar 16, 2013 7:03 pm
by Drakon
What's sad is this patch has been around since 2006, I have barely any asm experience, and I managed to fix the bug after learning a little about how this stuff works. In all fairness the bgb emulator debugger is a huge help no way I would have figured it out without that amazing tool