Sprite animation
Posted: Thu Dec 27, 2012 8:26 pm
I have been trying to locate any animation tutorials online but havent so far. I have gone over basic tutorials and have been learning quite a bit.
An example or two might go a long way. I have a few questions as well:
Can you run the animation routine during NMI?
Is there any built in PPU tricks, or is it all up to writing ASM?
How would you handle delays for slower animation or timed events?
Thanks!
An example or two might go a long way. I have a few questions as well:
Can you run the animation routine during NMI?
Is there any built in PPU tricks, or is it all up to writing ASM?
How would you handle delays for slower animation or timed events?
Thanks!