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Re: NES Sprite Animator

Posted: Mon Jan 14, 2013 12:27 pm
by mikejmoffitt
Aseprite is a decent pixel art editor that has some crude animation capabilities, if you want to see them animated before you have made your graphics into 2bpp tiles.

Re: NES Sprite Animator

Posted: Mon Jan 14, 2013 12:56 pm
by tokumaru
In my experience, NES-specific editors will never be as good as more generic drawing programs. IMO, the best option is to use whatever bitmap editing software you like and only convert the graphics to NES format as the last step.

Re: NES Sprite Animator

Posted: Mon Jan 14, 2013 1:31 pm
by Shiru
Are there generic programs to create metasprites?

Re: NES Sprite Animator

Posted: Wed Jan 16, 2013 6:47 am
by Shiru
Meanwhile I added the promised functionality into NES Screen Tool.

Re: NES Sprite Animator

Posted: Wed Jan 16, 2013 7:43 am
by thefox
Shiru wrote:Meanwhile I added the promised functionality into NES Screen Tool.
Cool! I almost want to convert my old metasprites to your format now just to see how they look in the editor. :)

C data clipboard copying has a bug when H/V flip is used:

Code: Select all

const unsigned char metasprite[]={
|OAM_FLIP_H0,0,0x00,3,
67,64,0x00,1,
128
};
(I probably should have posted this in the NES Screen Tool thread...)

Re: NES Sprite Animator

Posted: Wed Jan 16, 2013 8:00 am
by Shiru
Yes, it is better to post bug reports there. Anyway, I'll fix it ASAP (within an hour) without changing the version number, so check it out later.